Art Director – RuneScape

Company: Jagex
Apply for the Art Director – RuneScape
Location: Cambridge
Job Description:

Overview

In this Art Director role, you own RuneScape’s visual language across environments, characters, UI, VFX, lighting and cinematics, shaping the game’s next era. You lead a large, cross-disciplinary art team, defining quality standards and ensuring consistent in-game execution for PC and mobile. You collaborate with senior directors to align artistic priorities with gameplay and roadmaps, driving cosmetic content quality and the long-term creative strategy. This is a chance to impact a legendary MMORPG and its evolving universe.

Pay / Benefits

  • Private Healthcare (including Dental Plan)
  • Discretionary annual performance bonus
  • Minimum 6% Pension contributions
  • Life Insurance
  • Enhanced family leave policies from day 1
  • Flexible working hours

Responsibilities

  • Own and evolve RuneScape’s visual direction across environments, characters, UI, VFX, lighting and cinematics while maintaining established identity
  • Lead and develop a large multidisciplinary art team, refining structure, capabilities and craft standards
  • Set and maintain a clear quality bar with actionable feedback to improve visual consistency and in-game execution
  • Drive end-to-end improvements to cosmetic content, boosting quality and perceived value while supporting commercial goals
  • Partner with Creative, Development and Product Directors to align art priorities with gameplay goals and production needs
  • Collaborate with Technical Art and Engineering to improve pipelines, tools and workflows for PC and mobile
  • Champion accessibility, readability and player experience across platforms
  • Represent the art discipline in recruitment, talent development and long-term creative strategy

Key requirements

  • Significant experience in Art Direction or senior art leadership in games, including shipped or live titles
  • Proven ability to translate artistic vision into in-game execution while balancing ambition with live-service schedules and technical constraints
  • Experience leading a sizeable multidisciplinary art team, with performance management and organizational change
  • Strong background directing stylised or stylised-realistic 3D art, with knowledge of 3D pipelines, production tools, optimization and constraints
  • A strong portfolio showing artistic vision, problem-solving and consistent quality across multiple art disciplines
  • Desirable experience joining and improving an established or live game rather than only early-stage direction
  • Leadership and people management
  • Cross-functional collaboration
  • Communication and feedback
  • Stylised or stylised-realistic 3D art
  • 3D pipelines and production tools
  • Optimization and performance awareness

Posted: September 14th, 2026