We’re looking for an Environment Artist to join the IMPRNT team on Hounded.You’ll work directly with our Creative Director and Design Team to build atmospheric, believable, and gameplay-focused environments for Hounded, helping shape the visual quality and player experience of key levels.Responsibilities– Take ownership of environment art for levels and gameplay spaces in Hounded– Work closely with the Creative Director to deliverenvironments that support the game’s visual direction– Collaborate with the design team to ensure spaces arereadable, functional, and enjoyable to explore– Create high-quality environment assets using both traditional and efficient production workflows– Help maintain consistency, quality, and organisation across level art contentRequirements– Strong experience with Unreal Engine 5– Experience with Blender– Experience creating materials in Substance Painter and/or Substance Designer– Confident using a traditional high poly / low poly bake workflow– Confident working with trim sheets– Strong artistic eye for composition, material definition, and environmental storytelling– Able to work independently and communicate clearly in a remote teamBonus– Experience with lighting in Unreal Engine– Experience working with Blueprints– Experience working with SequencerThis is a remote position, but applicants must be UK-based….
