We’re looking for an Environment Artist to join the IMPRNT team on Hounded.
You’ll work directly with our Creative Director and Design Team to build atmospheric, believable, and gameplay-focused environments for Hounded, helping shape the visual quality and player experience of key levels.
Responsibilities
– Take ownership of environment art for levels and gameplay spaces in Hounded
– Work closely with the Creative Director to deliver
environments that support the game’s visual direction
– Collaborate with the design team to ensure spaces are
readable, functional, and enjoyable to explore
– Create high-quality environment assets using both traditional and efficient production workflows
– Help maintain consistency, quality, and organisation across level art content
Requirements
– Strong experience with Unreal Engine 5
– Experience with Blender
– Experience creating materials in Substance Painter and/or Substance Designer
– Confident using a traditional high poly / low poly bake workflow
– Confident working with trim sheets
– Strong artistic eye for composition, material definition, and environmental storytelling
– Able to work independently and communicate clearly in a remote team
Bonus
– Experience with lighting in Unreal Engine
– Experience working with Blueprints
– Experience working with Sequencer
This is a remote position, but applicants must be UK-based….
