Principal Creature Designer – Open-World AI & Encounters

Company: Cloud Imperium Games
Apply for the Principal Creature Designer – Open-World AI & Encounters
Location: Manchester
Job Description:

Cloud Imperium Games in Manchester seeks a Principal Creature Designer to lead and implement creature AI, systems, and encounter design across Star Citizen’s sandbox universe. You’ll work with the Lead, Directors, and cross-disciplinary teams to deliver immersive creature experiences from concept to release.

You will guide pipelines, prototype features, and own major gameplay features while mentoring designers, animators, and engineers for cohesive results and ongoing best practices.

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Posted: September 25th, 2026