Technical Artist | New Games

Company: King Digital Entertainment
Apply for the Technical Artist | New Games
Location: London
Job Description:

Overview

In this senior Technical Artist role at King, you translate visual targets into performant in-engine experiences within Unity. You collaborate with artists, designers, engineers, and production to raise visual quality while optimizing workflows. You will build shaders, materials, VFX, and lighting, and streamline content integration and pipelines. You lead by example, mentoring teammates and shaping technical art practices to deliver production-ready visuals for an unannounced project.

Responsibilities

  • Turn concepts and visual targets into polished, performant in-engine experiences
  • Build and support shaders, materials, VFX, lighting, and visual systems in Unity
  • Improve pipelines, workflows, tooling, and content integration across disciplines
  • Partner with artists, designers, engineers, and production teams to solve visual and technical challenges
  • Help define best practices for scalable, performance-aware content creation
  • Mentor teammates and support knowledge sharing across technical art workflows

Key requirements

  • Technical art workflows in game development and hands-on Unity development
  • Shaders, rendering workflows, lighting, optimization, and performance-aware content creation
  • Asset pipelines, tooling, scripting, or workflow automation in Unity or DCC tools such as Blender, Maya, or Houdini
  • Cross-disciplinary collaboration
  • A proactive mindset and the confidence to take ownership of ambiguous technical art problems
  • Collaborative
  • Curious
  • Proactive
  • Unity development (hands-on)
  • Shaders and rendering workflows
  • Lighting optimization and performance-aware content creation

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Posted: October 1st, 2026