Overview
Join Global as a 3D Artist and Motion Graphic Designer to power our new XR studio in Leicester Square. You will craft 3D environments and assets, optimise for real-time playback, and showcase content on stage using RenderStream. You’ll balance artistic vision with technical constraints, collaborating with directors, engineers, and production teams to deliver live productions. This role offers hands-on creation, pipeline optimisation, and a chance to shape immersive experiences at scale.
Responsibilities
- Design, create and optimise high-quality 3D concepts, environments and assets using Cinema 4D and/or Blender for XR stage use.
- optimise 3D content for real-time performance in Unreal Engine, balancing fidelity with frame-rate and constraints.
- Configure and preview environments live via Disguise RenderStream in collaboration with the studio operations team.
- Create motion graphics and visual content to support XR productions and on-air graphics.
- Stay current with best practices in Unreal Engine, Cinema 4D and RenderStream, bringing new techniques to the team.
- Build and maintain a library of reusable 3D assets, environments and templates.
- Ensure design techniques and models stay up-to-date with industry standards.
Key requirements
- Proven experience as a 3D Artist or Motion Graphic Designer with a strong portfolio of 3D environments and motion graphics.
- Strong skills in Cinema 4D and/or Blender for modelling, texturing and lighting 3D environments.
- Experience optimising 3D content for real-time engines, ideally Unreal Engine.
- Solid understanding of real-time rendering principles (polycount, texture optimisation, performance budgets).
- Strong motion graphics skills, ideally including Adobe After Effects.
- Good eye for design, composition, lighting and colour.
- Strong problem-solving abilities and ability to work under production pressure.
- Excellent communication skills to translate briefs into technical outcomes.
- Good task prioritisation and time management across multiple projects.
- Proactive, self-led approach to learning new tools and techniques.
- communication
- problem-solving
- time management
- Cinema 4D
- Blender
- Unreal Engine
…
