Overview
In this role you will own the end-to-end design and implementation of advanced AI systems for combat and non-combat NPCs, collaborating with Engineering, Animation, and Gameplay to deliver engaging player experiences. You’ll shape character archetypes, tune AI behavior, and ensure clear player intent through AI actions. The position sits within Hangar 13’s mission to deliver high-quality AAA games with sustainable development, across a global studio network. You will work on innovative AI features from prototype to shipping, contributing to game-feel and player engagement.
Responsibilities
- Own feature development, design, and implementation of complex AI behaviors and systems from prototype to shipping
- Design and implement new character archetypes and abilities that align with the game vision
- Coordinate across Engineering, Animation, and Gameplay to implement, tune, and balance AI systems and encounters
- Design behaviors that clearly communicate AI intent to players
- Analyze feedback from team and external tests to refine AI experience
- Develop and evangelize best practices for AI content creation and system use
- Author and maintain high-quality design documentation for AI systems and features
Key requirements
- Passion for creating complex, balanced AI systems and linking them to player experiences
- Up-to-date knowledge of industry trends and AI techniques
- Experience with advanced AI systems (Behavior Trees, State Trees) in live environments
- Proven track record shipping complex NPC behaviors for combat and non-combat
- Strong cross-disciplinary collaboration skills and ability to drive consensus
- Experience working with Unreal Engine
- Shipped AAA game titles in an AI Design role or similar
- cross-disciplinary collaboration
- communication
- problem-solving
- Unreal Engine
- Behavior Trees
- State Trees
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