Needs To Do:
- Vet artist requests for new tools.
- Technical problem solving.
- Support tickets for issues related to main pipe (db), 3D and 2D.
- Tool development for 3d/2d dept normally in python.
- Facilitate the hand-off of new tools and pipeline improvements at the end of production.
- Work with CG Supervisor and R&D/Pipe to address show-specific pipeline needs.
- Create documentation and tutorials for tools and procedures.
- Develop test plans to ensure quality of both show-based and studio-based software.
- Work with artists to improve tool usability.
- Monitor and maintain show’s pipeline.
- Serve as the conduit to Pipe and R&D for reporting and managing tool and pipeline fixes and new releases.
- Work with London Pipe/RnD with easing site to site data and workflow issues.
- Makes recommendations and provides solutions to improve quality, efficiency, and workflow.
- Develop new tools and scripts as required by the show.
- Write tool specs to be developed by London pipe team.
- Work with Pipe to maintain, extend, and update pipeline software.
Needs To Know:
- 4+ years of experience as a Pipeline TD.
- Demonstrated ability of analyzing production procedures and solving problems.
- Expert level understanding of the Visual Effects pipeline.
- Expert knowledge and experience with Python and PyQt.
- Intermediate level or better experience with the APIs and use of Maya, Nuke and/or Houdini.
- Excellent troubleshooting and debugging skills.
- Excellent customer service and communication skills.
- Proven ability to work independently and as a lead in team settings.
- Proactive and highly motivated.
- Advanced-level or better knowledge of Linux/UNIX and the command-line shell.
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