Mythwright is seeking a Senior Designer to lead core gameplay features for a Simulation game on a 12‑month contract. You will work hands‑on in Unreal Engine, prototyping, tuning, and iterating features from concept to polished implementation within a small, multidisciplinary team.
The role emphasizes strong design judgment, rapid iteration, and clear ownership of features, with remote work available across the UK & Europe. Collaboration with design, art, engineering, and production is essential.
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