Software Engineer – GPU

Company: Matchtech
Apply for the Software Engineer – GPU
Location: Bristol
Job Description:

Overview

In this role you will develop advanced simulation and visualization software to model real-world scenarios for defence applications. You will work within a cross-functional team to deliver realistic 3D environments and simulation capabilities, including AI-enabled research and new product features. The role combines hands-on software engineering with opportunities to lead technical work across programmes. You will contribute to a culture focused on innovation, security, and long-term impact.

Pay / Benefits

  • flexible working
  • secure on-site work 2-4 days per week
  • career progression
  • award-winning workplace culture
  • Investors in People Gold & Platinum
  • security clearance support

Responsibilities

  • Develop and enhance 3D rendering software for realistic virtual environments
  • Collaborate with engineers, scientists and stakeholders to deliver simulation solutions
  • Contribute to both new and existing software products
  • Translate physical models into efficient software, including RF/EO/IR sensing domains
  • Apply modern software practices: testing, Git version control, CI/CD
  • Lead technical projects and take ownership of solutions across programmes
  • Engage in research activities and explore emerging technologies including AI

Key requirements

  • Experience developing software in C++
  • GPU programming expertise (CUDA, OpenGL, Vulkan or equivalent)
  • Understanding of RF or EO/IR sensing and propagation
  • Experience translating physical models into software solutions
  • Experience applying modern software engineering practices (testing, Git, CI/CD)
  • A degree in Software Engineering, Physics, Mathematics, Engineering or related discipline, or equivalent commercial experience
  • Eligibility for Security Clearance (British citizen or dual UK national with British citizenship)
  • collaboration
  • communication
  • problem-solving
  • C++
  • CUDA
  • OpenGL

…

Posted: October 17th, 2026